Move one tile next to the specified location
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MoveTo

Move one tile next to the specified location. The entity will automatically pathfind towards the location and stop early if anything actively blocks the entity. Move() will throw an error when there is no path available, including when the entity is already on the specified location. In most situations Move() should be excused to prevent unwanted errors.

Inputs:

  • Numeric: x position
  • Numeric: y position