The following pages and posts are tagged with
Title | Type | Excerpt |
---|---|---|
AddItem | Page | Add an item to the inventory. |
AddMember | Page | Add a battler to the party roster. |
Ask | Page | Ask a multiple choice question. |
Battle | Page | Start a battle. |
CheckCollision | Page | Check collision at position. |
Cinematic | Page | Set the game to cinematic mode. |
Concat | Page | Concatenates parameters into a string. |
CountItem | Page | Counts how many the player has of an item. |
Debug | Page | Display given parameter in the console. |
Encounter | Page | Start an encounter battle. |
Face | Page | Face the user towards the given direction. |
Fade | Page | Fades the screen to black. |
FlushTiles | Page | Revert all tiles in the given layer to transparent. |
GetEntities | Page | Retrieve a list of all entities with substring in their UID. |
GetTile | Page | Retrieve id of tile at given position. |
IsEntity | Page | Check whether an entity with given uid exists. |
Jump | Page | Jump up and down. |
Length | Page | Returns the length of the parameter. |
Manhattan | Page | Calculates the Manhattan distance between two points. |
Move | Page | Move to the specified location |
MoveTo | Page | Move one tile next to the specified location |
Music | Page | Play music. |
Overworld | Page | Set the game to overworld mode. |
Portal | Page | Portals the user to the specified location in a different map. |
Prompt | Page | Retrieve text input from the player. |
Push | Page | Pushes a pillar, making the pillar fall down if above a gap. |
Random | Page | Retrieves a random number between 0 and 1. |
RemoveItem | Page | Removes an item from the inventory. |
ResetLocalEncounters | Page | Reset local encounters, reverting back to level-wide encounters. |
RestoreParty | Page | Fully restores the player's party. |
Say | Page | Say some lines of text. |
SetLocalEncounters | Page | Set local encounters, overriding level-wide settings. |
SetMovement | Page | Set the movement type of the user. |
SetTile | Page | Set the tile at specified position. |
Shop | Page | Open a shop. |
Sound | Page | Play a sound effect. |
Step | Page | Take a step in the specified direction. |
Storage | Page | Opens the battler storage. |
Teleport | Page | Teleports the user to the specified location in a different map. |
Unfade | Page | Unfades the screen. |
UpdateTiles | Page | Task the renderer to redraw given layer. |
Wait | Page | Pause action execution. |
Introduction to UPL | Page | Introduces the actions language of Ulix Dexflow: UPL |
Prefabs | Page | How to smartly use more complicated UPL. |
Prefabs | Page | How to save global variables with UPL. |
UPL Syntax | Page | Introduces the syntax of UPL |
Triggers | Page | How to make your UPL code happen in game! |
Users & Objects | Page | The objects you can interact with in-game and how to use them |